--created by Zolanark, coded by Lyris local s,id=GetID() function s.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetDescription(aux.Stringid(id,0)) e1:SetCost(s.cost1) e1:SetTarget(s.tg1) e1:SetOperation(s.op1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetProperty(0) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetDescription(aux.Stringid(id,1)) e2:SetCost(s.cost2) e2:SetTarget(s.tg2) e2:SetOperation(s.op2) c:RegisterEffect(e2) Duel.AddCustomActivityCounter(id,ACTIVITY_CHAIN,s.chainfilter) end function s.chainfilter(re,tp,s) return not re:IsActiveType(TYPE_MONSTER) end function s.cfilter1(c) return c:GetType()&0x81==0x81 and c:IsAbleToDeckAsCost() end function s.cost1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return s.cost2(e,tp,eg,ep,ev,re,r,rp,0) and Duel.IsExistingMatchingCard(s.cfilter1,tp,LOCATION_GRAVE,0,1,nil) end s.cost2(e,tp,eg,ep,ev,re,r,rp,1) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,s.cfilter1,tp,LOCATION_GRAVE,0,1,1,nil) Duel.BreakEffect() Duel.SendtoDeck(g,nil,2,REASON_COST) end function s.thfilter(c) return c:IsType(TYPE_RITUAL) and c:IsAbleToHand() end function s.tg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function s.op1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) if #g>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_HAND) then Duel.ConfirmCards(1-tp,g) Duel.ShuffleHand(tp) local tc=Duel.GetFirstTarget() if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetValue(aux.indoval) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_TO_GRAVE) e2:SetCondition(s.tglimit) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) end end function s.tglimit(e) local c=e:GetHandler() return c:IsReason(REASON_EFFECT) and c:GetReasonEffect():GetHandlerPlayer()~=e:GetHandlerPlayer() end function s.cfilter2(c) return c:GetType()&0x81==0x81 and c:IsAbleToGraveAsCost() end function s.cost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter2,tp,LOCATION_MZONE+LOCATION_HAND,0,1,nil) and Duel.GetCustomActivityCount(id,tp,ACTIVITY_CHAIN)==0 and Duel.GetActivityCount(tp,ACTIVITY_ATTACK)==0 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.cfilter2,tp,LOCATION_MZONE+LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(1,0) e1:SetValue(s.aclimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function s.aclimit(e,re,tp) return re:IsActiveType(TYPE_MONSTER) end function s.tgfilter(c) return c:IsType(TYPE_RITUAL) and c:IsAbleToGrave() end function s.tg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK+LOCATION_HAND) end function s.op2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil) if #g>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetValue(s.damval) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_NO_EFFECT_DAMAGE) Duel.RegisterEffect(e2,tp) end end function s.damval(e,re,val,r,rp,rc) if bit.band(r,REASON_EFFECT)~=0 and rp~=e:GetHandlerPlayer() then return 0 else return val end end