--Duelahan's Sable Carriage local cid,id=GetID() function cid.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(0,LOCATION_MZONE) e2:SetCondition(cid.atklimcon) e2:SetTarget(cid.atklimtg) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EVENT_ATTACK_ANNOUNCE) e3:SetRange(LOCATION_SZONE) e3:SetOperation(cid.checkop) e3:SetLabelObject(e2) c:RegisterEffect(e3) --to hand local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(id,0)) e4:SetCategory(CATEGORY_TOHAND) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_BATTLE_DAMAGE) e4:SetRange(LOCATION_SZONE) e4:SetCondition(cid.thcon) e4:SetTarget(cid.thtg) e4:SetOperation(cid.thop) c:RegisterEffect(e4) end function cid.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x684) and c:IsType(TYPE_LINK) and c:GetSequence()>4 end function cid.atklimcon(e) return e:GetHandler():GetFlagEffect(id)~=0 and Duel.IsExistingMatchingCard(cid.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function cid.atklimtg(e,c) return c:GetFieldID()~=e:GetLabel() end function cid.checkop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():GetFlagEffect(id)~=0 then return end local fid=eg:GetFirst():GetFieldID() e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) e:GetLabelObject():SetLabel(fid) end function cid.thcon(e,tp,eg,ep,ev,re,r,rp) local rc=eg:GetFirst() return ep~=tp and rc:IsControler(tp) and rc:IsSetCard(0x684) and rc:IsType(TYPE_LINK) end function cid.thfilter(c) return c:IsSetCard(0x684) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function cid.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function cid.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cid.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end