--created by Hoshi, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) aux.AddCodeList(c,id-9) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetRange(LOCATION_HAND+LOCATION_GRAVE) e2:SetCountLimit(1,id) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetDescription(1152) e2:SetCondition(function(e,tp,eg) return eg:IsExists(aux.AND(Card.IsFaceup,Card.IsCode),1,nil,id-9) end) e2:SetTarget(s.sptg) e2:SetOperation(s.spop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e3) local e4=e2:Clone() e4:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e5:SetRange(LOCATION_MZONE) e5:SetTargetRange(LOCATION_SZONE,0) e5:SetCondition(function(e,tp) return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsCode),tp,LOCATION_ONFIELD,0,1,nil,id-9) end) e5:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xcda)) e5:SetValue(aux.indoval) c:RegisterEffect(e5) local e6=e5:Clone() e6:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e6:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e6:SetValue(aux.tgoval) c:RegisterEffect(e6) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BE_MATERIAL) e1:SetCountLimit(1,id+1000) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e1:SetDescription(1190) e1:SetCondition(function(e) return aux.IsCodeListed(e:GetHandler():GetReasonCard(),id-9) end) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(aux.TargetBoolFunction(aux.NOT(aux.IsCodeListed),id-9)) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function s.filter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xcda) and c:IsAbleToHand() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function s.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end