--created by NeverThisAgain, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsSetCard,0x50b),aux.FilterBoolFunction(Card.IsType,TYPE_RITUAL),true) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_RELEASE) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetCategory(CATEGORY_TOHAND) e2:SetTarget(s.target) e2:SetOperation(s.operation) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetValue(1) e3:SetCondition(function(e) local tc=e:GetHandler() return tc:IsSummonType(SUMMON_TYPE_SPECIAL) and tc:GetSummonLocation()==LOCATION_GRAVE end) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e4) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(function(e,tp,eg,ep,ev,re) return e:GetHandler():GetSummonLocation()==LOCATION_GRAVE and re and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsType(TYPE_RITUAL) end) e1:SetOperation(s.regop) c:RegisterEffect(e1) end function s.gthfilter(c) return not c:IsType(TYPE_FUSION) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chk:IsControler(tp) and s.gthfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.gthfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,s.gthfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end end function s.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_RANGE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_TO_GRAVE_REDIRECT) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_HAND+LOCATION_DECK) e1:SetTarget(function(e,c) return not c:IsLocation(LOCATION_ONFIELD) and not c:IsControler(e:GetHandlerPlayer()) end) e1:SetValue(LOCATION_REMOVED) e1:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e1) end