--created by NeverThisAgain, coded by Lyris local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,id) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,id+1) e2:SetCost(s.cost) e2:SetCode(EVENT_CHAINING) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetCategory(CATEGORY_NEGATE) e2:SetCondition(s.condition) e2:SetTarget(s.target) e2:SetOperation(s.operation) c:RegisterEffect(e2) end function s.filter(c,e,tp) return c:IsRace(RACE_SPELLCASTER+RACE_ROCK) and c:IsSetCard(0x50b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroupEx(tp,Card.IsSetCard,1,e:GetHandler(),0x50b) end local g=Duel.SelectReleaseGroupEx(tp,Card.IsSetCard,1,1,e:GetHandler(),0x50b) Duel.Release(g,REASON_COST) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.GetTurnPlayer()~=tp and rp~=tp end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsRelateToEffect(re) then Duel.SendtoGrave(eg,REASON_EFFECT) end end