--Vertex Melody Encore --Scripted by Zerry function c11111310.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,11111310) e1:SetTarget(c11111310.target) e1:SetOperation(c11111310.activate) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DRAW) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,11111310+100) e2:SetCondition(aux.exccon) e2:SetCost(c11111310.dcost) e2:SetTarget(c11111310.dtarget) e2:SetOperation(c11111310.dactivate) c:RegisterEffect(e2) end function c11111310.filter(c,e,tp) return c:IsSetCard(0x5a3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c11111310.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c11111310.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) end function c11111310.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c11111310.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp,POS_FACEUP) if #g>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c11111310.cfilter(c) return c:IsRace(RACE_PSYCHO) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end function c11111310.dcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c11111310.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c11111310.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) g:AddCard(e:GetHandler()) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c11111310.dtarget(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c11111310.dactivate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end