--Golden Skies - Eiza the Treasure Smith --Scripted by Yuno local cid,id=GetID() function cid.initial_effect(c) --Reveal a "Golden Skies" card and Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id, 0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1, id) e1:SetCost(cid.spcost) e1:SetTarget(cid.sptg) e1:SetOperation(cid.spop) c:RegisterEffect(e1) --Shuffle "Golden Skies Treasure" and Fusion Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id, 1)) e2:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1, id+100) e2:SetTarget(cid.fntg) e2:SetOperation(cid.fnop) c:RegisterEffect(e2) end --Reveal a "Golden Skies" card and Special Summon function cid.spfilter(c) return c:IsSetCard(0x528) and not c:IsCode(id) and not c:IsPublic() end function cid.spcost(e, tp, eg, ep, ev, re, r, rp, chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.spfilter, tp, LOCATION_HAND, 0, 1, e:GetHandler()) end Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_CONFIRM) local g=Duel.SelectMatchingCard(tp, cid.spfilter, tp, LOCATION_HAND, 0, 1, 1, e:GetHandler()) Duel.ConfirmCards(1-tp, g) Duel.ShuffleHand(tp) end function cid.tgfilter(c) return c:IsCode(CARD_GOLDEN_SKIES_TREASURE) and c:IsAbleToGrave() end function cid.sptg(e, tp, eg, ep, ev, re, r, rp, chk) if chk==0 then return Duel.IsExistingMatchingCard(cid.tgfilter, tp, LOCATION_DECK, 0, 1, nil) and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false) end Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_DECK) Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0) end function cid.spop(e, tp, eg, ep, ev, re, r, rp) local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp, cid.tgfilter, tp, LOCATION_DECK, 0, 1, 1, nil) if g:GetCount()>0 and Duel.SendtoGrave(g, REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) and c:IsRelateToEffect(e) then Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) --Special Summon Limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1, 0) e1:SetTarget(cid.splimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1, tp) end end function cid.splimit(e, c) return not c:IsRace(RACE_WARRIOR) end --Shuffle "Golden Skies Treasure" and Fusion Summon function cid.tdfilter(c) return c:IsCode(CARD_GOLDEN_SKIES_TREASURE) and c:IsAbleToDeck() end function cid.spfilter1(c, e) return not c:IsImmuneToEffect(e) end function cid.spfilter2(c, e, tp, m, f, chkf) return c:IsType(TYPE_FUSION) and c:IsRace(RACE_WARRIOR) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e, SUMMON_TYPE_FUSION, tp, false, false) and c:CheckFusionMaterial(m, nil, chkf) end function cid.fntg(e, tp, eg, ep, ev, re, r, rp, chk) if chk==0 then local chkf=tp local mg1=Duel.GetFusionMaterial(tp) local res=Duel.IsExistingMatchingCard(cid.spfilter2, tp, LOCATION_EXTRA, 0, 1, nil, e, tp, mg1, nil, chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg2=fgroup(ce, e, tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(cid.spfilter2, tp, LOCATION_EXTRA, 0, 1, nil, e, tp, mg2, mf, chkf) end end return res and Duel.IsExistingMatchingCard(cid.tdfilter, tp, LOCATION_HAND+LOCATION_GRAVE, 0, 1, nil) end Duel.SetOperationInfo(0, CATEGORY_TODECK, nil, 1, tp, LOCATION_HAND+LOCATION_GRAVE) Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_EXTRA) end function cid.fnop(e, tp, eg, ep, ev, re, r, rp) Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp, cid.tdfilter, tp, LOCATION_HAND+LOCATION_GRAVE, 0, 1, 1, nil) if g:GetCount()==0 then return end if Duel.SendtoDeck(g, tp, 2, REASON_EFFECT)~=0 and Duel.ShuffleDeck(tp)~=0 then local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(cid.spfilter1, nil, e) local sg1=Duel.GetMatchingGroup(cid.spfilter2, tp, LOCATION_EXTRA, 0, nil, e, tp, mg1, nil, chkf) local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce, e, tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(cid.spfilter2, tp, LOCATION_EXTRA, 0, nil, e, tp, mg2, mf, chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp, ce:GetDescription())) then local mat1=Duel.SelectFusionMaterial(tp, tc, mg1, nil, chkf) tc:SetMaterial(mat1) Duel.SendtoGrave(mat1, REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc, SUMMON_TYPE_FUSION, tp, tp, false, false, POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp, tc, mg2, nil, chkf) local fop=ce:GetOperation() fop(ce, e, tp, tc, mat2) end tc:CompleteProcedure() end end end