--Tester function c11111.initial_effect(c) local e=Effect.CreateEffect(c) e:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e:SetCode(EVENT_PHASE_START+PHASE_DRAW) e:SetRange(0xf7) e:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e:SetOperation(function() if Duel.Exile(c,REASON_RULE)==0 then Duel.SendtoDeck(c,nil,-2,REASON_RULE) end if c:IsPreviousLocation(LOCATION_HAND) then Duel.Draw(c:GetPreviousControler(),1,REASON_RULE) end end) c:RegisterEffect(e) end Duel.LoadScript("TrinityFormat.lua")