--Emissary of Harmony --Emissario dell'Armonia --Scripted by: XGlitchy30 local s,id,o=GetID() function s.initial_effect(c) aux.AddLinkProcedure(c,Card.HasVibe,2,2,s.lcheck) c:EnableReviveLimit() --[[This card can be treated as any Vibe for the Bigbang Summon of a Bigbang monster.]] local e1=Effect.CreateEffect(c) e1:Desc(0) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_BIGBANG_VIBE) e1:SetValue(VIBE_ALL) c:RegisterEffect(e1) --[[This card's ATK/DEF are treated as 1500 for the Bigbang Summon of a Bigbang monster.]] local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_BASE_BIGBANG_ATTACK) e2:SetValue(1500) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_BASE_BIGBANG_DEFENSE) c:RegisterEffect(e3) --[[If this card is destroyed as Bigbang Material: You can add 1 "Bigbang" Spell/Trap from your Deck to your hand.]] local e4=Effect.CreateEffect(c) e4:Desc(1) e4:SetCategory(CATEGORIES_SEARCH) e4:SetType(EFFECT_TYPE_SINGLE|EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCode(EVENT_DESTROYED) e4:HOPT() e4:SetCondition(s.thcon) e4:SetTarget(aux.SearchTarget(s.filter)) e4:SetOperation(aux.SearchOperation(s.filter)) c:RegisterEffect(e4) end function s.lcheck(g,lc) return g:GetClassCount(Card.GetVibe)==#g end --FE4 function s.filter(c) return c:IsST() and c:IsSetCard(ARCHE_BIGBANG) end --E4 function s.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetReason()&(REASON_MATERIAL|REASON_BIGBANG)==REASON_MATERIAL|REASON_BIGBANG end