local m=11110114 local cm=_G["c"..m] cm.name="Zetta's Stand for Ichyaltas" function cm.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(cm.condition) e1:SetTarget(cm.target) e1:SetOperation(cm.activate) c:RegisterEffect(e1) end function cm.filter1(c) return c:IsSetCard(0x2a7) and c:IsPosition(POS_FACEUP) end function cm.filter2(c) return c:IsType(TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) and cm.filter1(c) end function cm.condition(e,tp,eg,ep,ev,re,r,rp) return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev) and Duel.IsExistingMatchingCard(cm.filter1,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsRelateToEffect(re) and re:GetHandler():IsLocation(LOCATION_ONFIELD+LOCATION_HAND) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,re:GetHandler(),1,0,0) end end function cm.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsCanTurnSet() and Duel.GetFieldGroup(tp,LOCATION_MZONE,0):Filter(cm.filter2,nil):GetClassCount(Card.GetCode)>=2 then Duel.BreakEffect() c:CancelToGrave() Duel.ChangePosition(c,POS_FACEDOWN) Duel.RaiseEvent(c,EVENT_SSET,e,REASON_EFFECT,tp,tp,0) end end