--Past of the Shya function c11000514.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_END_PHASE,0) e1:SetCondition(c11000514.condition) e1:SetTarget(c11000514.target) e1:SetOperation(c11000514.activate) c:RegisterEffect(e1) end function c11000514.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_END and Duel.GetTurnPlayer()==tp end function c11000514.filter(c,tid) return c:IsSetCard(0x1FD) and c:IsType(TYPE_MONSTER) and c:GetTurnID()==tid and not c:IsReason(REASON_RETURN) and c:IsAbleToDeck() end function c11000514.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c10537981.filter(chkc,Duel.GetTurnCount()) end if chk==0 then return Duel.IsExistingTarget(c11000514.filter,tp,LOCATION_GRAVE,0,1,nil,Duel.GetTurnCount()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,c11000514.filter,tp,LOCATION_GRAVE,0,99,99,nil,Duel.GetTurnCount()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c11000514.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()>0 then if Duel.SendtoDeck(sg,nil,2,REASON_EFFECT) then Duel.ShuffleDeck(tp) Duel.BreakEffect() Duel.Draw(tp,2,REASON_EFFECT) end end end