--Void Illaoi function c11000121.initial_effect(c) c:EnableReviveLimit() --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCondition(c11000121.spcon) e2:SetOperation(c11000121.operation) c:RegisterEffect(e2) --spsummon token local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(11000121,0)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetCountLimit(1) e3:SetRange(LOCATION_MZONE) e3:SetTarget(c11000121.sptg) e3:SetOperation(c11000121.spop) c:RegisterEffect(e3) end function c11000121.rfilter(c) return c:IsSetCard(0x1F4) and c:IsType(TYPE_SYNCHRO) end function c11000121.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1 and Duel.CheckReleaseGroup(c:GetControler(),c11000121.rfilter,1,nil) end function c11000121.operation(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectReleaseGroup(c:GetControler(),c11000121.rfilter,1,1,nil) Duel.Release(g,REASON_COST) end function c11000121.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,11000117,0,0x4011,0,0,1,RACE_FIEND,ATTRIBUTE_DARK) end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c11000121.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if not Duel.IsPlayerCanSpecialSummonMonster(tp,11000117,0,0x4011,0,0,1,RACE_FIEND,ATTRIBUTE_DARK) then return end local token=Duel.CreateToken(tp,11000117) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) end