--Lost Souls function c11000112.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetCountLimit(1,11000112+EFFECT_COUNT_CODE_OATH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c11000112.target) e1:SetOperation(c11000112.activate) c:RegisterEffect(e1) end function c11000112.filter(c) return c:IsSetCard(0x1F4) and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(4) and c:IsAbleToHand() end function c11000112.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c11000112.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c11000112.filter2(c) return c:IsSetCard(0x1F4) and c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToHand() end function c11000112.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c11000112.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local mg=Duel.GetMatchingGroup(c11000112.filter2,tp,LOCATION_REMOVED,0,nil) if mg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(11000112,0)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=mg:Select(tp,1,1,nil) Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end end