--灵刻使 贤者 local m=10904009 local cm=_G["c"..m] function cm.initial_effect(c) aux.EnablePendulumAttribute(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(cm.spcon) c:RegisterEffect(e1) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetValue(1) c:RegisterEffect(e1) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(91449144,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) e1:SetCountLimit(1,m) e1:SetCost(cm.cost) e1:SetTarget(cm.target) e1:SetOperation(cm.operation) c:RegisterEffect(e1) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(m,1)) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_PZONE) e3:SetCost(cm.scost) e3:SetTarget(cm.starget) e3:SetOperation(cm.soperation) c:RegisterEffect(e3) end function cm.spcon(e) local tp=e:GetHandler():GetControler() local tc1=Duel.GetFieldCard(tp,LOCATION_PZONE,0) local tc2=Duel.GetFieldCard(tp,LOCATION_PZONE,1) if not tc1 or not tc2 then return false end return tc1:GetLeftScale()==tc2:GetRightScale() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end function cm.filter(c) return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAbleToDeckAsCost() end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_REMOVED,0,2,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,cm.filter,tp,LOCATION_REMOVED,0,2,2,nil) Duel.SendtoDeck(g,nil,2,REASON_COST) end function cm.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function cm.operation(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function cm.scost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function cm.sfilter(c) return c:IsSetCard(0x237) and c:IsType(TYPE_SPELL) and c:IsAbleToHand() end function cm.starget(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(cm.sfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function cm.soperation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,cm.sfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end