--Moonvale Goddess function c10505089.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetCode(EFFECT_SPSUMMON_CONDITION) e0:SetValue(aux.ritlimit) c:RegisterEffect(e0) --cannot target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e1:SetValue(aux.tgoval) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetValue(c10505089.indval) c:RegisterEffect(e2) --set local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetCondition(c10505089.tgcon) e4:SetTarget(c10505089.settg) e4:SetOperation(c10505089.setop) c:RegisterEffect(e4) end function c10505089.indval(e,re,tp) return tp~=e:GetHandlerPlayer() end function c10505089.tgcon(e,tp,eg,ep,ev,re,r,rp) return bit.band(e:GetHandler():GetSummonType(),SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL end function c10505089.cfilter(c) return c:IsSetCard(0x1a5) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() end function c10505089.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c10505089.cfilter(chkc) end if chk==0 then return Duel.IsExistingMatchingCard(c10505089.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,c10505089.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) end function c10505089.setop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsSSetable() then Duel.SSet(tp,tc) end end