--created & coded by Lyris, art generated by Dall-E2 AI --リージル・フロラウルス local s,id,o=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(1,POS_FACEUP_ATTACK) e1:SetCondition(s.spcon) e1:SetOperation(s.spop) e1:SetValue(SUMMON_VALUE_SELF) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetOperation(s.retreg) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetCountLimit(1,id) e3:SetCategory(CATEGORY_TOHAND) e3:SetTarget(s.target) e3:SetOperation(s.operation) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e4) end function s.chk(g,tp) return Duel.GetMZoneCount(1-tp,g,tp) end function s.spcon(e,c) if c==nil then return true end local tp=c:GetControler() local g=Duel.GetMatchingGroup(Card.IsReleasable,tp,0,LOCATION_MZONE,nil) return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>-2 and g:CheckSubGroup(s.chk,2,2,tp) end function s.spop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.GetMatchingGroup(Card.IsReleasable,tp,0,LOCATION_MZONE,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) Duel.Release(g:SelectSubGroup(tp,s.chk,false,2,2,tp),REASON_COST) end function s.retreg(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsSummonType(SUMMON_VALUE_SELF) then return end c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_END,0,2) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCountLimit(1) e1:SetCondition(s.retcon) e1:SetOperation(s.retop) e1:SetReset(RESET_PHASE+PHASE_END,2) Duel.RegisterEffect(e1,tp) end function s.retcon(e,tp,eg,ep,ev,re,r,rp) return e:GetOwner():GetFlagEffect(id)~=0 end function s.retop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetOwner() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_REMOVE_BRAINWASHING) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetLabelObject(c) e1:SetTarget(s.rettg) Duel.RegisterEffect(e1,tp) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_ADJUST) e2:SetLabelObject(e1) e2:SetOperation(s.reset) Duel.RegisterEffect(e2,tp) end function s.rettg(e,c) return c==e:GetLabelObject() and c:GetFlagEffect(id)~=0 end function s.reset(e,tp,eg,ep,ev,re,r,rp) e:GetLabelObject():Reset() e:Reset() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,e:GetHandler():GetOwner(),LOCATION_REMOVED) end function s.filter(c) return c:IsFaceup() and c:IsSetCard(0xaaa) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local p=c:GetOwner() Duel.Hint(HINT_SELECTMSG,p,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(p,s.filter,p,LOCATION_REMOVED,0,1,1,nil) Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-p,g) Duel.ShuffleHand(p) if not c:IsSummonType(SUMMON_VALUE_SELF) then return end for tc in aux.Next(Duel.GetMatchingGroup(Card.IsFaceupEx,tp,0,0xff,nil)) do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetValue(s.efilter) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) e1:SetOwnerPlayer(tp) tc:RegisterEffect(e1) end end function s.efilter(e,re) return e:GetOwnerPlayer()==re:GetOwnerPlayer() and re:IsActiveType(TYPE_MONSTER) end