--created & coded by Lyris, art found by BDSceptyr of DeviantArt --ブランク・ローズ・ドラゴン local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCategory(CATEGORY_DISABLE) e1:SetCondition(function() return c:IsSummonType(SUMMON_TYPE_SYNCHRO) end) e1:SetCost(s.cost) e1:SetTarget(s.negtg) e1:SetOperation(s.negop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(1111) e2:SetCategory(CATEGORY_POSITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCost(s.cost) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToRemoveAsCost() end if Duel.Remove(c,0,REASON_COST+REASON_TEMPORARY)>0 then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetOperation(function() Duel.ReturnToField(c) end) Duel.RegisterEffect(e1,tp) end end function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(aux.NOT(Card.IsDisabled),tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end end function s.negop(e,tp,eg,ep,ev,re,r,rp) for nc in aux.Next(Duel.GetMatchingGroup(aux.NOT(Card.IsDisabled),tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)) do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) nc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) nc:RegisterEffect(e2) if nc:IsType(TYPE_TRAPMONSTER) then local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetReset(RESET_EVENT+RESETS_STANDARD) nc:RegisterEffect(e3) end end end function s.cfilter(c) return c:IsRace(RACE_PLANT) and c:IsAbleToRemoveAsCost() end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Remove(Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil),POS_FACEUP,REASON_COST) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAttackPos() end if chk==0 then return Duel.IsExistingTarget(Card.IsAttackPos,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTACK) local g=Duel.SelectTarget(tp,Card.IsAttackPos,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0) end function s.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsAttackPos() and tc:IsControler(1-tp) and tc:IsLocation(LOCATION_MZONE) and tc:IsRelateToEffect(e) then Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE) end local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PIERCE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end