--created by LionHeartKIng, coded by Lyris --フェイトヒーロー・テオドール local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcFunRep(c,s.mfilter,2,true) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCode(EFFECT_CANNOT_ACTIVATE) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0,1) e3:SetValue(s.aclimit) e3:SetCondition(s.actcon) c:RegisterEffect(e3) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT) e1:SetValue(LOCATION_REMOVED) c:RegisterEffect(e1) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_MATERIAL_CHECK) e4:SetLabel(0) e4:SetOperation(function(_,tc) e4:SetLabel(tc:GetMaterial():GetSum(Card.GetLevel)) end) c:RegisterEffect(e4) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCategory(CATEGORY_DESTROY) e2:SetCondition(function() return c:IsSummonType(SUMMON_TYPE_FUSION) and e4:GetLabel()>9 end) e2:SetTarget(s.dtg) e2:SetOperation(s.dop) c:RegisterEffect(e2) end function s.mfilter(c,fc,sub,mg,sg) return c:IsFusionSetCard(0xa5f) and (not sg or #(sg-c)==0 or sg:GetSum(Card.GetLevel)>7) end function s.aclimit(e,re,tp) return re:IsHasType(EFFECT_TYPE_ACTIVATE) end function s.actcon(e) return Duel.GetAttacker()==e:GetHandler() or Duel.GetAttackTarget()==e:GetHandler() end function s.dtg(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,LOCATION_ONFIELD) if chk==0 then return #g>0 end Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function s.dop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,LOCATION_ONFIELD):Select(tp,1,1,nil) Duel.HintSelection(g) Duel.Destroy(g,REASON_EFFECT) end