--created & coded by Lyris, art by Ray-V-Xyz of DeviantArt --鎧刻竜-サイバー・ダーク・ドラゴンストライク local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcCode2(c,id-5,id-4,true,true) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.eqtg) e1:SetOperation(s.eqop) c:RegisterEffect(e1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,id) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_EQUIP) e2:SetCondition(function() return c:IsSummonType(SUMMON_TYPE_FUSION) end) e2:SetTarget(s.thtg) e2:SetOperation(s.thop) c:RegisterEffect(e2) end function s.filter(c) return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsLevelBelow(5) and c:IsRace(RACE_DRAGON+RACE_MACHINE) and not c:IsForbidden() end function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.filter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local tc=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil):GetFirst() if tc:IsLocation(LOCATION_GRAVE) then Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,tc,1,0,0) end Duel.SetOperationInfo(0,CATEGORY_EQUIP,tc,1,0,0) end function s.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then if not Duel.Equip(tp,tc,c,false) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(s.eqlimit) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_OWNER_RELATE+EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(math.max(tc:GetTextAttack(),0)) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_DESTROY_SUBSTITUTE) e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetValue(s.repval) tc:RegisterEffect(e3) end end function s.eqlimit(e,c) return e:GetOwner()==c end function s.repval(e,re,r,rp) return r&REASON_BATTLE>0 end function s.cfilter(c) return c:GetOriginalType()&TYPE_MONSTER>0 end function s.qfilter(c) return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsSetCard(0x4093) end function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToChangeControler() end local g=e:GetHandler():GetEquipGroup():Filter(s.cfilter,nil) if chk==0 then return #g>0 and not g:IsExists(aux.NOT(Card.IsAbleToHand),1,nil) and Duel.IsExistingTarget(Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,nil) and Duel.IsExistingMatchingCard(s.qfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,#g,0,0) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SetOperationInfo(0,CATEGORY_EQUIP,Duel.SelectTarget(),1,tp,LOCATION_HAND+LOCATION_GRAVE) end function s.thop(e,tp,eg,ep,ev,re,r,rp) local g=e:GetHandler():GetEquipGroup():Filter(s.cfilter,nil) if Duel.SendtoHand(g,nil,REASON_EFFECT)==0 or not g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then return end local tc=Duel.GetFirstTarget() if not (tc and tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsLocation(LOCATION_MZONE)) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local qc=Duel.SelectMatchingCard(tp,s.qfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst() if qc then Duel.BreakEffect() if not Duel.Equip(tp,tc,qc) then return end local e1=Effect.CreateEffect(qc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(s.eqlimit) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(qc) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_OWNER_RELATE+EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(math.max(tc:GetTextAttack(),0)) tc:RegisterEffect(e2) if qc:IsCode(18967507) then return end local e3=Effect.CreateEffect(qc) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_DESTROY_SUBSTITUTE) e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetValue(s.repval) tc:RegisterEffect(e3) end end