--created & coded by Lyris, art by Ray-V-Xyz of DeviantArt --サイバー・ダーク・コンダクター local s,id,o=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(1068) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.eqtg) e1:SetOperation(s.eqop) c:RegisterEffect(e1) local e3=e1:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SUMMON) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetRange(LOCATION_MZONE) e5:SetCountLimit(1,id) e5:SetTarget(s.target) e5:SetOperation(s.operation) c:RegisterEffect(e5) end function s.filter(c) return c:IsLevelBelow(3) and c:IsRace(RACE_DRAGON) and not c:IsForbidden() end function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function s.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then local atk=tc:GetTextAttack() if atk<0 then atk=0 end if not Duel.Equip(tp,tc,c,false) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(s.eqlimit) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetProperty(EFFECT_FLAG_OWNER_RELATE+EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(atk) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_DESTROY_SUBSTITUTE) e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetValue(s.repval) tc:RegisterEffect(e3) end end function s.eqlimit(e,c) return e:GetOwner()==c end function s.repval(e,re,r,rp) return r&REASON_BATTLE>0 end function s.thfilter(c) return c:IsRace(RACE_MACHINE) and c:IsSetCard(0x4093) and c:IsAbleToHand() end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.SetOperationInfo(0,CATEGORY_TOHAND,Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil),1,0,0) end function s.nfilter(c,code) return c:IsCode(code) and c:IsSummonable(true,nil) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then local g=Duel.GetMatchingGroup(s.nfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,tc:GetCode()) if #g>0 and Duel.SelectYesNo(tp,1151) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local sc=g:Select(tp,1,1,nil):GetFirst() Duel.BreakEffect() Duel.Summon(tp,sc,true,nil) end end end