--created by Lyris / LionHeartKIng, coded by Lyris, art from Dragon Story --機光襲雷竜-プランク local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x7c4),2,2) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_DESTROYED) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,id) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(s.cfilter,1,nil,tp) end) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e0:SetRange(LOCATION_MZONE) e0:SetCode(EVENT_ATTACK_ANNOUNCE) e0:SetCondition(s.descon) e0:SetTarget(s.destg) e0:SetOperation(s.desop) c:RegisterEffect(e0) end function s.descon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return Duel.GetTurnPlayer()~=tp and c:IsFaceup() and Duel.GetAttackTarget()==c end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function s.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.NegateAttack() if c:IsRelateToEffect(e) and c:IsDestructable() then Duel.BreakEffect() Duel.Destroy(c,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT) end end function s.cfilter(c,tp) return c:GetOriginalType()&TYPE_MONSTER~=0 and (c:IsPreviousPosition(POS_FACEUP) or c:GetPreviousControler()==tp) and c:IsSetCard(0x7c4) end function s.filter(c,e,tp,zone) return c:IsSetCard(0x7c4) and c:IsType(TYPE_PENDULUM) and (c:IsFaceup() and Duel.GetLocationCountFromEx(tp,tp,nil,c,zone)>0 or c:IsLocation(LOCATION_GRAVE)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,tp,zone) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) local zone=e:GetHandler():GetLinkedZone() local loc=LOCATION_EXTRA if Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 then loc=loc+LOCATION_GRAVE end if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,loc,0,1,nil,e,tp,zone) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,loc) end function s.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local zone=c:GetLinkedZone() local loc=LOCATION_EXTRA if Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 then loc=loc+LOCATION_GRAVE end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,loc,0,1,1,nil,e,tp,zone) local tc=g:GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE,zone) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetCountLimit(1) e2:SetRange(LOCATION_MZONE) e2:SetLabelObject(tc) e2:SetOperation(s.tdesop) tc:RegisterEffect(e2) end Duel.SpecialSummonComplete() end function s.tdesop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetLabelObject(),REASON_EFFECT) end