--created & coded by Lyris, art by FanDragonBrigitha of DeviantArt --襲雷竜-スパーク津波 local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.OR(aux.FilterBoolFunction(Card.IsFusionAttribute,ATTRIBUTE_LIGHT),aux.FilterBoolFunction(Card.IsFusionSetCard,0x7c4)),2,true) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetOperation(function(e,tp) Duel.SetLP(tp,Duel.GetLP(tp)-3000) end) c:RegisterEffect(e4) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_DESTROYED) e2:SetRange(LOCATION_MZONE) e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return re~=e end) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetCode(EFFECT_IMMUNE_EFFECT) e3:SetRange(LOCATION_MZONE) e3:SetCondition(s.tgcon) e3:SetValue(s.etarget) c:RegisterEffect(e3) local e5=e3:Clone() e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e5:SetValue(aux.imval1) c:RegisterEffect(e5) local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e0:SetType(EFFECT_TYPE_QUICK_O) e0:SetRange(LOCATION_MZONE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetCountLimit(1) e0:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_BATTLE_START) e0:SetTarget(s.destg) e0:SetOperation(s.desop) c:RegisterEffect(e0) end function s.desfilter(c,e,tp) return c:IsLevelBelow(5) and c:IsSetCard(0x7c4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetMZoneCount(tp,c)>0 and Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) end function s.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)~=0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SpecialSummon(Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.desfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp),0,tp,tp,false,false,POS_FACEUP) end end function s.tgfilter(c) return c:IsFaceup() and c:IsSetCard(0x7c4) and c:IsLevelBelow(5) end function s.tgcon(e) return Duel.IsExistingMatchingCard(s.tgfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function s.etarget(e,re) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) return g and g:IsContains(e:GetHandler()) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,eg:GetSum(Card.GetAttack())) end function s.filter(c) return c:IsFaceup() and c:IsSetCard(0x7c4) end function s.op(e,tp,eg,ep,ev,re,r,rp) local ap=Duel.Recover(tp,eg:GetSum(Card.GetAttack()),REASON_EFFECT) local ct=c:GetFlagEffectLabel(id) if not ct then Duel.RegisterFlagEffect(id,RESET_PHASE+PHASE_END,0,1,ap) else Duel.SetFlagEffectLabel(id,ct+ap) end if c:GetFlagEffectLabel(id)<3000 then return end local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.HintSelection(g) Duel.Destroy(g,REASON_EFFECT) end