--created & coded by Lyris, art by emryswolf of DeviantArt --襲雷竜-光 local s,id,o=GetID() function s.initial_effect(c) aux.EnablePendulumAttribute(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_DESTROYED) e1:SetRange(LOCATION_PZONE) e1:SetCountLimit(1,id) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(s.cfilter,1,nil,tp) end) e1:SetTarget(s.tg) e1:SetOperation(s.op) c:RegisterEffect(e1) local e0=Effect.CreateEffect(c) e0:SetCategory(CATEGORY_DESTROY) e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e0:SetRange(LOCATION_MZONE) e0:SetCode(EVENT_ATTACK_ANNOUNCE) e0:SetCondition(s.descon) e0:SetTarget(s.destg) e0:SetOperation(s.desop) c:RegisterEffect(e0) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_DESTROYED) e2:SetCountLimit(1,id) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetTarget(s.tg) e2:SetOperation(s.op) c:RegisterEffect(e2) end function s.descon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return Duel.GetTurnPlayer()~=tp and c:IsFaceup() and Duel.GetAttackTarget()==c end function s.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) end function s.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.NegateAttack() if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)~=0 then local g=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_MZONE,1,1,nil) Duel.HintSelection(g) if #g>0 then Duel.BreakEffect() Duel.Destroy(g,REASON_EFFECT) end end end function s.cfilter(c,tp) return c:GetOriginalType()&TYPE_MONSTER~=0 and (c:IsPreviousPosition(POS_FACEUP) or c:GetPreviousControler()==tp) and c:IsSetCard(0x7c4) end function s.setfilter(c,e,tp) return (c:IsSetCard(0x7c4) and c:IsType(TYPE_SPELL+TYPE_TRAP) or c:IsCode(id+42)) and c:IsSSetable(true) and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.setfilter(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(s.setfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,s.setfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) end function s.op(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) and e:IsHasType(EFFECT_TYPE_FIELD) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and (tc:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) then Duel.SSet(tp,tc) end end