--created & coded by Lyris, art from Magic the Gathering's "Seraph of Dawn" --天剣主翔 local s,id,o=GetID() function s.initial_effect(c) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_DRAW_PHASE) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_SZONE) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTarget(aux.TargetBoolFunction(Card.IsDefensePos)) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e2:SetDescription(1104) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_FREE_CHAIN) e2:SetCountLimit(1) e2:SetTarget(s.target) e2:SetOperation(s.operation) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xbb2)) e3:SetValue(aux.indoval) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e4:SetValue(aux.tgoval) c:RegisterEffect(e4) end function s.filter(c) return c:IsFaceup() and c:IsSetCard(0xbb2) and c:IsAbleToHand() end function s.sfilter(c,e,tp,code) return c:IsSetCard(0xbb2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsCode(code) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_MZONE) end function s.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.HintSelection(g) local tc=g:GetFirst() if Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then local sg=Duel.GetMatchingGroup(s.sfilter,tp,LOCATION_HAND,0,nil,e,tp,tc:GetCode()) if #sg>0 and Duel.SelectEffectYesNo(tp,e:GetHandler()) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SpecialSummon(sg:Select(tp,1,1,nil),0,tp,tp,false,false,POS_FACEUP) end end end