--created & coded by Lyris, art from Swordsman Online --剣主ツ五シ local s,id,o=GetID() function s.initial_effect(c) aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xbb2),4,2,nil,nil,99) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_PIERCE) c:RegisterEffect(e0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.val) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(function(e,c) return c:IsSetCard(0xbb2) and c~=e:GetHandler() end) e2:SetValue(function(e,c) return e:GetHandler():GetOverlayCount()*200 end) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetTarget(s.tg) e3:SetOperation(s.op) c:RegisterEffect(e3) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_GRAVE) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCondition(aux.exccon) e3:SetCost(aux.bfgcost) e3:SetTarget(s.sptg) e3:SetOperation(s.spop) c:RegisterEffect(e3) end function s.atkfilter(c) return c:IsFaceup() and c:IsSetCard(0xbb2) end function s.val(e,c) return Duel.GetMatchingGroupCount(s.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,c)*100 end function s.filter(c,e,tp) return c:IsSetCard(0xbb2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK,1-tp) end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and e:GetHandler():GetOverlayGroup():IsExists(s.filter,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_OVERLAY) end function s.op(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local c=e:GetHandler() local g=c:GetOverlayGroup() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc=g:FilterSelect(tp,s.filter,1,1,nil,e,tp):GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,1-tp,false,false,POS_FACEUP_ATTACK) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2,true) end Duel.SpecialSummonComplete() end function s.sfilter(c,e,tp) return c:IsSetCard(0xbb2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.sfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(s.sfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,Duel.SelectTarget(tp,s.sfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp),1,0,0) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end