--created & coded by Lyris, art from "Neo Space" & Cardfight!! Vanguard's "Barrier Star-vader, Promethium" --ネオスペース・バリアー local s,id,o=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetHintTiming(TIMINGS_CHECK_MONSTER_E) e1:SetCondition(s.spcon) e1:SetCost(s.cost) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c:RegisterEffect(e1) if not s.global_check then s.global_check=true local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_TO_DECK) e2:SetOperation(s.regop) Duel.RegisterEffect(e2,0) end end function s.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFlagEffect(tp,id)~=0 end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return not c:IsPublic() and c:GetFlagEffect(id)==0 end c:RegisterFlagEffect(id,RESET_CHAIN,0,1) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) e1:SetReset(RESET_PHASE+PHASE_END,2) c:RegisterEffect(e1) local e0=e1:Clone() e0:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e2) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetValue(1) e2:SetReset(RESET_PHASE+PHASE_END,2) Duel.RegisterEffect(e2,tp) end function s.confilter(c) return aux.IsMaterialListCode(c,89943723) and (not c:IsPreviousLocation(LOCATION_MZONE+LOCATION_REMOVED) or c:IsPreviousPosition(POS_FACEUP)) and c:IsLocation(LOCATION_EXTRA) end function s.regop(e,tp,eg,ep,ev,re,r,rp) if eg:IsExists(s.confilter,1,nil) then Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1) end end