--[[ Galactic CODE Upgrade Card Author: Jake Original script by: ? Fixed by: XGlitchy30 ]] local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(id,0) e1:SetCategory(CATEGORIES_FUSION_SUMMON|CATEGORY_DECKDES|CATEGORY_GRAVE_ACTION|CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:HOPT(true) e1:SetRelevantTimings() e1:SetCost(aux.PayLPCost(1000)) e1:SetTarget(s.sptg) e1:SetOperation(s.spop) c:RegisterEffect(e1) end s.fusion_effect=true function s.mfilter1(c) return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() end function s.mfilter2(c) return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove() end function s.spfilter1(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsRace(RACE_MACHINE) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function s.spfilter2(c,e,tp,m,f,chkf) return c:IsSetCard(ARCHE_CODE_JAKE) and s.spfilter1(c,e,tp,m,f,chkf) end function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e) local res=Duel.IsExistingMatchingCard(s.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if res then return true end local deck=Duel.GetMatchingGroup(s.mfilter1,tp,LOCATION_DECK,0,nil) local deckcon=Duel.IsExistingMatchingCard(Card.IsSpecialSummoned,tp,0,LOCATION_MZONE,1,nil,LOCATION_EXTRA) if deckcon then mg1:Merge(deck) end local gy=Duel.GetMatchingGroup(s.mfilter2,tp,LOCATION_GRAVE,0,nil) local gycon=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE,nil)>Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0,nil) if gycon then mg1:Merge(gy) end res=Duel.IsExistingMatchingCard(s.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg3=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(s.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) end end return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function s.spop(e,tp,eg,ep,ev,re,r,rp) local chkf=tp local mg0=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e) local mg1=mg0:Clone() local deck=Duel.GetMatchingGroup(s.mfilter1,tp,LOCATION_DECK,0,nil) local deckcon=Duel.IsExistingMatchingCard(Card.IsSpecialSummoned,tp,0,LOCATION_MZONE,1,nil,LOCATION_EXTRA) if deckcon then mg1:Merge(deck) end local gy=Duel.GetMatchingGroup(s.mfilter2,tp,LOCATION_GRAVE,0,nil) local gycon=Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE,nil)>Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0,nil) if gycon then mg1:Merge(gy) end local sg0=Duel.GetMatchingGroup(s.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg0,nil,chkf) local sg1=Duel.GetMatchingGroup(s.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg3=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg3=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(s.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf) end if #sg0+#sg1>0 or (sg2~=nil and #sg2>0) then local sg=sg0:Clone() sg:Merge(sg1) if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if (sg0:IsContains(tc) or sg1:IsContains(tc)) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mg=sg1:IsContains(tc) and mg1 or mg0 local mat1=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf) tc:SetMaterial(mat1) local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE) mat1:Sub(mat2) Duel.SendtoGrave(mat1,REASON_EFFECT|REASON_MATERIAL|REASON_FUSION) Duel.Remove(mat2,POS_FACEUP,REASON_EFFECT|REASON_MATERIAL|REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() end end