--created by Jake, coded by Lyris --La Guerra di una Bestia Bushido local s,id,o=GetID() function s.initial_effect(c) --activation local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMING_STANDBY_PHASE) c:RegisterEffect(e1) --ATK local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(s.atktg) e2:SetValue(200) c:RegisterEffect(e2) --negate effects local e4=Effect.CreateEffect(c) e4:Desc(0) e4:SetCategory(CATEGORY_DISABLE) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetRange(LOCATION_SZONE) e4:SetCountLimit(1) e4:SetCode(EVENT_SUMMON_SUCCESS) e4:SetCondition(function(_,tp) return Duel.IsExistingMatchingCard(aux.AND(Card.IsFaceup,Card.IsSetCard),tp,LOCATION_MZONE,0,1,nil,0x4b0) end) e4:SetTarget(s.distg) e4:SetOperation(s.disop) c:RegisterEffect(e4) --search local e3=Effect.CreateEffect(c) e3:Desc(1) e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_GRAVE) e3:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH) e3:SetCost(aux.bfgcost) e3:SetTarget(s.tg) e3:SetOperation(s.op) c:RegisterEffect(e3) end function s.filter(c) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x4b0) and c:IsAbleToHand() end function s.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) end function s.op(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) if #g>0 then Duel.Search(g,tp) end end function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) local tc=eg:GetFirst() if chk==0 then return eg:GetCount()==1 and tc:GetSummonPlayer()~=tp end Duel.SetTargetCard(tc) Duel.SetOperationInfo(0,CATEGORY_DISABLE,tc,1,0,0) end function s.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToChain() then return end local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) end end function s.atktg(e,c) return c:IsSetCard(0x4b0) and c:IsSummonType(SUMMON_TYPE_NORMAL) end