--created by Jake, coded by Lyris --Rapid Fire Bat local s,id,o=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.AddXyzProcedure(c,nil,6,2,nil,nil,99) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCategory(CATEGORY_DAMAGE) e1:SetCondition(s.damcon) e1:SetTarget(s.damtg) e1:SetOperation(s.damop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_MATERIAL_CHECK) e2:SetLabelObject(e1) e2:SetValue(s.mchk) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetCondition(s.ntgcon) e3:SetValue(s.ntgval) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetRange(LOCATION_MZONE) e4:HOPT() e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetCost(s.spcost) e4:SetTarget(s.sptg) e4:SetOperation(s.spop) c:RegisterEffect(e4) end function s.xfilter(c) return (c:GetAttribute()&ATTRIBUTE_DARK)//ATTRIBUTE_DARK~(c:GetRace()&RACE_WINDBEAST)//RACE_WINDBEAST<1 end function s.mchk(e,c) e:GetLabelObject():SetLabel(c:GetMaterial():FilterCount(s.xfilter,nil)) end function s.damcon(e) return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) end function s.damtg(e,tp,_,_,_,_,_,_,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,400*e:GetHandler():GetOverlayCount()) end function s.damop(e) Duel.Damage(Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER),400*e:GetHandler():GetOverlayCount(),REASON_EFFECT) end function s.ntgcon(e) return e:GetHandler():GetOverlayCount()>0 end function s.ntgval(_,re) return re:IsActiveType(TYPE_MONSTER) end function s.spcost(e,tp,_,_,_,_,_,_,chk) local c=e:GetHandler() if chk==0 then return c:CheckRemoveOverlayCard(tp,1,REASON_COST) end c:RemoveOverlayCard(tp,1,1,REASON_COST) end function s.filter(c,e,tp) return c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_WINDBEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function s.sptg(e,tp,_,_,_,_,_,_,chk) local c=e:GetHandler() if chk==0 then return c:GetFlagEffect(id)<1 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end c:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function s.spop(e,tp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tc=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp):GetFirst() if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) local e2=e1:Clone() e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) tc:RegisterEffect(e2,true) local e3=e1:Clone() e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e3:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) e3:SetValue(LOCATION_REMOVED) tc:RegisterEffect(e3,true) end Duel.SpecialSummonComplete() end