--created by Jake, coded by Lyris --Emerald Veins Dragon local s,id,o=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_DUEL) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(id,ACTIVITY_SPSUMMON,aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON)) end function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)<1 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetTargetRange(1,0) e1:SetTarget(aux.TargetBoolFunction(aux.NOT(Card.IsRace),RACE_DRAGON)) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) Duel.PayLPCost(tp,Duel.GetLP(tp)//2) end function s.filter(c) return c:IsFaceup() and c:IsLevelBelow(5) and c:IsRace(RACE_DRAGON) end function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end local c=e:GetHandler() if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function s.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not (c:IsRelateToChain() and tc:IsRelateToChain() and s.filter(tc) and tc:IsType(TYPE_NORMAL)) or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)<1 or not Duel.SelectEffectYesNo(tp,c) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) e1:SetValue(-tc:GetLevel()) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetReset(RESET_EVENT+RESETS_REDIRECT) e2:SetValue(LOCATION_REMOVED) c:RegisterEffect(e2,true) local e3=e2:Clone() tc:RegisterEffect(e3,true) c:SetCardTarget(tc) c:CreateRelation(tc,RESET_EVENT+RESET_TURN_SET+RESET_TOFIELD+RESET_OVERLAY) tc:CreateRelation(c,RESET_EVENT+RESET_TURN_SET+RESET_TOFIELD+RESET_OVERLAY) local g=Group.FromCards(c,tc) g:KeepAlive() local e5=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetCode(EVENT_LEAVE_FIELD) e4:SetLabelObject(g) e4:SetOperation(s.leave) Duel.RegisterEffect(e4,tp) end function s.leave(e,tp,eg,ep,ev,re,r,rp) local g=e:GetLabelObject() local tg=eg&g if #tg==0 then return end local c=g:GetFirst() local tc=g:GetNext() if c:IsRelateToCard(tc) and tc:IsRelateToCard(c) then Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end g:DeleteGroup() e:Reset() end