--unseal function c100000853.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e1:SetTarget(c100000853.target) e1:SetOperation(c100000853.activate) c:RegisterEffect(e1) --return local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(100000853,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE+LOCATION_REMOVED) e2:SetCost(c100000853.cost) e2:SetTarget(c100000853.tg) e2:SetOperation(c100000853.op) c:RegisterEffect(e2) --act in hand local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_TRAP_ACT_IN_HAND) c:RegisterEffect(e3) --cannot act local e9=Effect.CreateEffect(c) e9:SetType(EFFECT_TYPE_FIELD) e9:SetCode(EFFECT_CANNOT_ACTIVATE) e9:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e9:SetRange(LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD) e9:SetTargetRange(1,0) e9:SetValue(c100000853.actset) c:RegisterEffect(e9) --cannot set local e10=Effect.CreateEffect(c) e10:SetType(EFFECT_TYPE_FIELD) e10:SetCode(EFFECT_CANNOT_MSET) e10:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e10:SetRange(LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD) e10:SetValue(c100000853.actset) e10:SetTargetRange(1,0) e10:SetTarget(aux.TRUE) c:RegisterEffect(e10) local e11=e10:Clone() e11:SetCode(EFFECT_CANNOT_SSET) e11:SetValue(c100000853.actset) c:RegisterEffect(e11) local e12=e10:Clone() e12:SetValue(c100000853.actset) e12:SetCode(EFFECT_CANNOT_TURN_SET) c:RegisterEffect(e12) local e13=e10:Clone() e13:SetValue(c100000853.actset) e13:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e13:SetTarget(c100000853.sumlimit) c:RegisterEffect(e13) --cannot sp local e14=Effect.CreateEffect(c) e14:SetType(EFFECT_TYPE_FIELD) e14:SetRange(LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD) e14:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e14:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e14:SetTargetRange(1,0) e14:SetTarget(c100000853.spslimit) c:RegisterEffect(e14) --cannot ns local e15=Effect.CreateEffect(c) e15:SetType(EFFECT_TYPE_FIELD) e15:SetRange(LOCATION_GRAVE+LOCATION_REMOVED+LOCATION_HAND+LOCATION_DECK+LOCATION_ONFIELD) e15:SetCode(EFFECT_CANNOT_SUMMON) e15:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e15:SetTargetRange(1,0) e15:SetTarget(c100000853.spslimit) c:RegisterEffect(e15) end function c100000853.spslimit(e,c) return not c:IsSetCard(0x759) end function c100000853.sumlimit(e,c,sump,sumtype,sumpos,targetp) return bit.band(sumpos,POS_FACEDOWN)~=0 end function c100000853.rettg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0) end function c100000853.retop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoDeck(c,nil,2,REASON_EFFECT) end end function c100000853.sop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler()) Duel.SendtoGrave(g,REASON_EFFECT) end function c100000853.actset(e,re,tp) local rc=re:GetHandler() return not rc:IsSetCard(0x759) and not rc:IsImmuneToEffect(e) end function c100000853.filter(c,e,tp) return c:IsSetCard(0x759) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and not c:IsType(TYPE_SPELL+TYPE_TRAP) end function c100000853.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100000853.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND) end function c100000853.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c100000853.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then end Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP) end function c100000853.costfilter(c) return c:GetCode()~=100000853 and c:IsDiscardable() end function c100000853.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c100000853.costfilter,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,c100000853.costfilter,1,1,REASON_DISCARD+REASON_COST) end function c100000853.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function c100000853.op(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then end Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,e:GetHandler()) end